KRHS does well at TSA competition


Newton — This year's NJ Technology Students Association state conference represented the 33rd time Kittatinny Regional High School Students have competed in a multitude of engaging technology related events. The rewards were hard-earned and the results were gratifying. NJ-TSA has grown in numbers to have a record breaking 1,700 students competing in 33 events. Kittatinny was represented this year by 22 students in 7 events. This year marked a new set of competitions that challenged our students with real-world problems. One of the new events was Computer Coding. Representing this event for KRHS were Ryan Hickey, Kathrin Schumacher, Sabrina Ryan, Matt Turner, Patrick Boland and Jared Hensz. We also had students compete on many on-site events such as Prepared Presentation (Susanna Hontz), and Technology Problem Solving represented by Annie Moore and Kylah Ogar.
KRHS student teams took Second Place in Scientific and Technical Visualization and Fourth Place in VEX Robotics.
SciVis refers to Scientific and Technical Visualization, the graphical representation of complex scientific concepts. Participants develop a visualization focusing on a subject or topic from one (1) or more of the following areas: science, technology, engineering or mathematics. The topic of their animation was a primer on DNA for 1st graders using Lego people. Winning this event entitles the team to represent the State of NJ at the National Conference in Georgia.
In the VEX Robotics Competition, teams of students are tasked with designing and building a robot to play against other teams in a game-based engineering challenge. STEM concepts are put to the test as students learn lifelong skills. Tournaments are held year-round at the regional, state, and national levels!
The 2017-2018 Vex Robotics Competition, In the Zone, is played on a 12’x12’ square field. Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a fifteen second autonomous period followed by one minute and forty-five seconds of driver-controlled play.
The object of the game is to attain a higher score than the opposing Alliance by Stacking Cones on Goals, by Scoring Mobile Goals in Goal Zones, by having the Highest Stacks, and by Parking Robots.